current games

Conference




Click the thumbnail on the left to view a PDF of the Conference Chart!




Friday, June 20th

9:30 a.m.
Jack Spain - NASA's Plan for an MMO Educational Game to Promote STEM Learning
James Cowgill - Non-linear Story Telling Through Content
Randy Brown - Get Past PowerPoint! Pushing the Education Envelope with 3D Immersive Environments
Tomas Hudson - Making Big Games
Jim Van Verth & Marq Singer - Game Physics (2 hours)

10:45 a.m.
S. Gregory Boyd - Intellectual Property in Games
Terry Simkin - Microsoft XNA in Academic Curriculum; what it is and what it is not
Newton E. Grant - Breaking out of the Box: Gamers as Mainstream Consumers
Christine Heneghan - Obtaining and retaining a job in the gaming industry - an HR perspective

1:00 p.m.
Steve Reid - Keynote

2:15 p.m.
Kertis Henderson - Nintendo DS Programming for the Hobbyist
Nic Allen & Will Cox - Create a 3D Game in a day with XNA (2 hours)
Greg Walek - 3DS Max for Noobs (2 hours)
Susan Gold - The T Shaped Student - What you need to be successful in games or any industry.
Marx Myth - Promoting Yourself in the Games Arena: Your Art Portfolio Packet

3:30 p.m.
Kertis Henderson - Leading and Indie Group
Vince Scheib - Behind the Pixels - Programming Stories
John O'Neill & Rodney Harper - Publisher Developer Relationships


Saturday, June 21st

9:30 a.m.
Suzanne Meiler - Getting In: How to land your first job
Stephanie Deming - The Lost Art of Game Localizations
Arun & Rachit Shukla - Liberating the Video Gaming Industry
Lee Sheldon - Muse, Magic and the Madness

10:45 a.m.
David Wessman - Cultural Impact of Games
Daniel Barbour - Self-Promotion & Independent Game Development
Len Annetta - TBA
Takayoshi Sato - Serious Game Art Production. Zerohour America's Medic

1:00 p.m.
Brenda Braithwaite - Keynote

2:15 p.m.
MMO Panel
Lee Hammock
Robert Rice
Daniel Barbour
Dr. R. Michael Young - Moderator